A contemplative social VR space for stress relief, designed around the praxis of confession.
Jonathan Brandes · Levi Dal Canton
Demo & Project Submission · 4 May 2026
Primary audience: students at Zeppelin Universität, especially those carrying acute or chronic stress.
Lena
22 · Master's student · pre-thesis
"I don't want to dump on my friends again — but I need to say it out loud."
Acute, recurring stress. Wants a low-friction outlet she can return to whenever the pressure builds.
Jonas
26 · Doctoral candidate · second year
"It's been a strange year. I just want a place that doesn't ask me to perform."
Chronic isolation. Wants quiet presence — not advice, not solutions, just being heard.
Cultural framing. The praxis is borrowed; the religion is not. The space is a temple — open to all — rather than a church. The agent's avatar reads as religious without belonging to any one tradition.
A private, voice-based dialogue between a single user and a non-judgmental listener inside a contemplative virtual environment.
Theoretical grounding: Pennebaker (1997) on the therapeutic effect of disclosure; Lucas et al. (2014) on reduced disclosure inhibition with virtual humans. See §5.
| Area | Work |
|---|---|
| Environment | Sourced and integrated a temple model from Sketchfab; baked dim warm lighting; placed ambient candles. |
| Booth | Built the confessional structure inside the temple, with lattice between the two sides and a table on the visitor's side. |
| Curtain | Implemented as NetworkStateTrigger_GenericMovable with a proximity trigger zone; abandoned the Animator-based approach after debugging revealed it was fragile in ENGAGE. |
| Holdable candle | Network Object pattern with light component; added the side-table for candle drop-off prior to teleport. |
| AI agent | Configured in ENGAGE: voice in / voice out, per-user memory, non-denominational avatar. |
| Presentation | This deck, deployed at confessionary.kanonindustries.com and opened on the in-world ENGAGE browser. |
Working pattern: at every step one of us was researching while the other was deploying — then we swapped. Same room, same screen, two pairs of hands moving in turn. Each row above was touched by both of us at different points.
Thank you. Questions welcome — and afterwards, the room.